Sims Medieval Resource.cfg

Priority 500 PackedFile Mods/Packages/*.package PackedFile Mods/Packages/*/*.package PackedFile Mods/Packages/*/*/*.package PackedFile Mods/Packages/*/*/*/*.package PackedFile Mods/Packages/*/*/*/*/*.package Use code with caution. Copied to clipboard Why Customize this File?

: Find where the game is installed on your PC. Common paths include:

By default, a basic resource.cfg file might only scan the Packages folder itself for .package files. If you put files in subfolders, the game will simply ignore them. Editing the file allows the game to "see" deeper into your folder structure.

Your final structure should look like this: Documents\Electronic Arts\The Sims Medieval\Mods\resource.cfg Documents\Electronic Arts\The Sims Medieval\Mods\Packages\ [Put your .package files here] Troubleshooting resource.cfg and Mods If your mods aren't showing up, try these common fixes:

This is the single most common mistake. The Sims Medieval does use the same folder structure as The Sims 3 . You cannot just drop a resource.cfg into your The Sims 3 folder and expect it to work. sims medieval resource.cfg

Inside the main The Sims Medieval folder, create a new folder named .

If you’ve added the file and mods aren't showing up, check these common issues:

Ensure your game is fully updated to the latest patch (usually version 2.0.113), as older versions handle mod priorities differently.

Rename the file to resource.cfg . Ensure your operating system hasn't hidden a .txt extension at the end (it must not be resource.cfg.txt ). The Correct Code Structure Priority 500 PackedFile Mods/Packages/*

If you just want a minimal version that works for 99% of TSM mods:

You must place the resource.cfg file directly into this base installation folder, right alongside the game's executable files. How to Create or Edit the File

Priority 500 PackedFile Packages/*.package PackedFile Packages/*/*.package

If the game updates (rare, but possible) or if you re-install, you may need to re-add your Mods folder and resource.cfg . Common paths include: By default, a basic resource

Priority 501 DirectoryFiles Files/... autoupdate PackedFile Packages/*.package PackedFile Packages/*/*.package PackedFile Packages/*/*/*.package PackedFile Packages/*/*/*/*.package PackedFile Packages/*/*/*/*/*.package Use code with caution. Code Breakdown

Once you understand the basics, you can customize your resource.cfg for advanced modding setups.

The file extension might be wrong (e.g., Resource.cfg.txt ).

No risk of typos. Includes all nesting levels. Cons: You must trust the source (though a .cfg file cannot contain a virus—it’s just text).

The Sims Medieval offers a unique, story-driven spin on the classic Sims formula, but for many players, the base game is only the beginning. To truly customize your kingdom, add new clothing, or tweak gameplay mechanics, you need to install custom content (CC) and mods. However, unlike modern games, The Sims Medieval requires a specific setup to recognize these files.